Collaboration at Work and Play -- Understanding Interaction in Ubiquitous Guerrilla Performances in Playful Arenas -- Towards the Development of CSCW: An Ethnographic Approach -- An Evaluation of Workspace Awareness in Collaborative, Gesture-based Diagramming Tools -- Layers -- An Empirical Comparison of Transparency on One and Two Layer Displays -- User Interface Overloading: A Novel Approach …
An Overview of the EGEE Project -- Grid Computing Using Web Services Technologies -- Similarity Grid for Searching in Metric Spaces -- Organisation-Oriented Super-Peer Networks for Digital Libraries -- A Combined Hyperdatabase and Grid Infrastructure for Data Stream Management and Digital Library Processes -- The MINERVA Project: Towards Collaborative Search in Digital Libraries Using Peer-to-P…
An Introduction to Biometric Authentication Systems -- Fingerprint Identification Technology -- Iris Recognition -- Face Recognition -- Elements of Speaker Verification -- Technology Evaluation of Fingerprint Verification Algorithms -- Methods for Assessing Progress in Face Recognition -- The NIST speaker recognition evaluation program -- Large-Scale Identification System Design -- Biometric Sy…
Invited Papers -- Evolution of Enterprise Information Systems in the Internet Era -- Managing Change — Evolving the EIS Vision -- Automatic Speech Recognition: A Review -- Reasoning with Goals to Engineer Requirements -- Real-Time Knowledge-Based Systems for Enterprise Decision Support and Systems Analysis -- Is Engineering Getting Out of Classical System Engineering -- Databases and Informat…
Usability -- Bringing Usability Concerns to the Design of Software Architecture -- Empirical Usability Testing in a Component-Based Environment: Improving Test Efficiency with Component-Specific Usability Measures -- Software Architecture Analysis of Usability -- Task Modelling -- Support for Task Modeling – A ”Constructive” Exploration -- DynaMo-AID: A Design Process and a Runtime Archit…
Avida: Evolution Experiments with Self-Replicating Computer Programs -- Framsticks: A Platform for Modeling, Simulating, and Evolving 3D Creatures -- Nerve Garden: Germinating Biological Metaphors in Net-based Virtual Worlds -- GenePool: Exploring the Interaction Between Natural Selection and Sexual Selection -- Sodarace: Adventures in Artificial Life -- Escaping the Accidents of History: An Ov…
The Second International Symposium on Ubiquitous Intelligence and Smart Worlds (UISW 2005) -- IFIP International Symposium on Network-Centric Ubiquitous Systems (NCUS 2005) -- The First International Workshop on Security in Ubiquitous Computing Systems (SecUbiq 2005) -- The 1st International Workshop on RFID and Ubiquitous Sensor Networks (USN 2005) -- The International Workshop on Trusted and …
Keynote -- Embedded Hardware -- Embedded Software -- Real-Time Systems -- Power-Aware Computing -- H/S Co-design and Systems-on-Chip -- Testing and Verification -- Reconfigurable Computing -- Agent and Distributed Computing -- Wireless Communications -- Mobile Computing -- Multimedia, HCI and Pervasive Computing -- Network Protocol, Security and Fault-Tolerance -- Middleware and P2P Computing.W…
Challenges -- Organizational Transformation Through E-Government: Myth or Reality? -- The Governance of Back Office Integration in E-Government: Some Dutch Experiences -- E-Government Systems in Developing Countries: Stakeholders and Conflict -- Performance -- Intelligent Measuring and Improving Model for Customer Satisfaction Level in e-Government -- Accountability of Electronic Cross-Agency S…
Ways of the Hands -- A Design Theme for Tangible Interaction: Embodied Facilitation -- Supporting High Coupling and User-Interface Flexibility -- A Groupware Design Framework for Loosely Coupled Workgroups -- Formally Analyzing Two-User Centralized and Replicated Architectures -- Working Together Inside an Emailbox -- Emergent Temporal Behaviour and Collaborative Work -- Managing Currents of Wo…