Introduction -- Chapter 1 Infusing Educational Practice with Three Implementations of Web GIS -- Chapter 2 Implementing geospatial thinking in education -- Chapter 3 Computer games in support for spatial learning purposes: lessons learned from two project based school projects on sustainable spatial planning with Minecraft in the Netherlands -- Chapter 4 Youthmetre -- Chapter 5 Brain as GIS mak…
Key Challenges in Geography Research with Geospatial Technologies -- Part I: Geospatial Challenges and Geographical Problems -- The Geographical Information Systems: Tools for the Effective Management of the Cultural Heritage in the Event of Natural Disasters -- Using Geospatial Technologies in Mapping the Distribution and Quality of Ecosystems -- Linking Real Geographies and Virtual Realities …