CarpetLAN: A Novel Indoor Wireless(-like) Networking and Positioning System -- u-Texture: Self-Organizable Universal Panels for Creating Smart Surroundings -- Fast and Robust Interface Generation for Ubiquitous Applications -- Analysis of Chewing Sounds for Dietary Monitoring -- Preventing Camera Recording by Designing a Capture-Resistant Environment -- Self-Mapping in 802.11 Location Systems -…
Human Resource Planning -- Modelling Human Systems in Support of Process Engineering -- Human Aspects of IT-Supported Performance Measurement System -- Competence and Preference-based Workplace Assignment -- Personnel Development and Assignment Based upon the Technology Calendar Concept -- Reorganising the Working Time System of a Call-Centre with Personnel-oriented Simulation -- Human Aspects …
Man-Machine Interface for Intuitive Knowledge Access -- Do Knowledge Assets Really Exist in the World and Can We Access Such Knowledge? -- Benefits of Subjunctive Interface Support for Exploratory Access to Online Resources -- Eye Movement Navigation Interface Supporting Reading -- Intuitive Interfaces for Motion Generation and Search -- IntelligentPad / Meme Media -- Human-Agent Co-operation i…
IFIP SG16 Chair’s Welcome Address -- A New Framework for Entertainment Computing: From Passive to Active Experience -- Interactive Digital Storytelling -- Cultural Computing with Context-Aware Application: ZENetic Computer -- Automatic Conversion from E-Content into Animated Storytelling -- Key Action Technique for Digital Storytelling -- Graphics -- A New Constrained Texture Mapping Method -…
Agent Methodologies and Processes -- From Object-Oriented to Agent-Oriented Software Engineering Methodologies -- MASUP: An Agent-Oriented Modeling Process for Information Systems -- Composition of a New Process to Meet Agile Needs Using Method Engineering -- A Generative Approach for Multi-agent System Development -- Requirements Engineering and Software Architectures -- A Social-Driven Design…
Invited Talks -- The Pervasive Sensor -- From Everyday Things to Everyday Memories: Two Kinds of Interactions with Objects in a House -- Location-aware Computing -- Design, Implementation and Evaluations of a Direction Based Service System for Both Indoor and Outdoor -- Designing Transparent Location-Dependent Web-Based Applications on Mobile Environments -- Position Tracking Using Infra-Red Si…
Universal Access in Health Telematics -- 1 Universal Access -- 2 Trends in Health Telematics: Electronic Health Records in an Intelligent and Communicating Environment -- 3 Towards a Universal Access Code of Practice in Health Telematics -- Reference Scenarios -- 4 The HYGEIAnet Reference Scenario -- 5 The SPERIGEST Integrated System -- 6 The Barmerzige Schwestern Reference Scenario -- 7 The Cl…
Feature Synthesis for Object Detection -- Mdl-Based Efficient Genetic Programming for Object Detection -- Feature Selection for Object Detection -- Evolutionary Feature Synthesis for Object Recognition -- Linear Genetic Programming for Object Recognition -- Applications of Linear Genetic Programming for Object Recognition -- Summary and Future Work.Designing object detection and recognition sys…
Care and Health at Home -- Ambient Intelligence in Everyday Life -- Ubiquitous Computing and the Wireless Home -- Play and Fun in the Home of the Future -- Socializing and the User Experience -- Privacy, Security and Identity -- Teleworking, Education, Edutainment and Learning -- Virtual Influences on Everyday Life.International Federation for Information Processing The IFIP series publishes st…