Computer-Generated Plants - Introduction -- Plants - Botanical Description -- Some Mathematics -- Plants as Mathematical Objects -- Procedural Modeling - Programming of Plants -- Rule-Based Modeling - Single Plants are 'Emerging' -- Rule-Based Object Production - Interactive Modeling -- Modeling Terrain - The Basis -- Modeling Vegetation - A Landscape Evolves -- Rendering - Creating 'Virtual Re…
Object Recognition via Local Patch Labelling -- Multi Channel Sequence Processing -- Bayesian Kernel Learning Methods for Parametric Accelerated Life Survival Analysis -- Extensions of the Informative Vector Machine -- Efficient Communication by Breathing -- Guiding Local Regression Using Visualisation -- Transformations of Gaussian Process Priors -- Kernel Based Learning Methods: Regularizatio…
Basics of Designing Virtual Reality Systems -- Introduction: Virtual Reality in a Nutshell -- Requirements Engineering and Storyboarding -- Object and Scene Modeling -- Putting It All Together -- Performance Estimation and System Tuning -- Creating the Virtual Reality -- Output Display -- Sensors and Input Processing -- 3D Multimodal Interaction Design -- Simulation I: Collision Detection -- Si…
Oral Presentations -- Blurred Correlation Versus Correlation Blur -- A Scale Invariant Covariance Structure on Jet Space -- Essential Loops and Their Relevance for Skeletons and Symmetry Sets -- Pre-symmetry Sets of 3D Shapes -- Deep Structure of Images in Populations Via Geometric Models in Populations -- Estimating the Statistics of Multi-object Anatomic Geometry Using Inter-object Relationsh…
Affective Face and Gesture Processing -- Affective Speech Processing -- Evaluation of Affective Expressivity -- Affective Database, Annotation and Tools -- Psychology and Cognition of Affect -- Affective Interaction and Systems and Applications.This volume contains the proceedings of the 1st International Conference on A?ective Computing and Intelligent Interaction (ACII 2005) held in Beijing, …
An NPR Technique for Pointillistic and Mosaic Images with Impressionist Color Arrangement -- Active View Optimization for Viewing Objects in Motion -- Adding Hand Motion to the Motion Capture Based Character Animation -- Oversimplified Euler Operators for a Non-oriented, Non-manifold B-Rep Data Structure -- The Number of Gaps in Binary Pictures -- Video Codec for Classical Cartoon Animations wi…
Examples and Modelling of Switched and Impulsive Systems -- Analysis of Switched and Impulsive Systems -- Stability of Linear Switched and Impulsive Systems -- Stability of Nonlinear Switched and Impulsive Systems -- Impulsive Synchronization of Chaotic Systems -- Chaos Based Secure Communication Systems -- Scheduling of Switched Server Systems -- Relative Differentiated Quality of Service of t…
Evolutionary Methodology -- Quantum Computing -- Swarm Intelligence and Intelligent Agents -- Natural Computation Applications: Bioinformatics and Bio-medical Engineering -- Natural Computation Applications: Robotics and Intelligent Control -- Other Applications of Natural Computation -- Hardware Implementations of Natural Computation -- Fuzzy Neural Systems and Soft Computing.
Neural Network Learning Algorithms -- Neural Network Architectures -- Neurodynamics -- Statistical Neural Network Models and Support Vector Machines -- Other Topics in Neural Network Models -- Cognitive Science -- Neuroscience Informatics, Bioinformatics, and Bio-medical Engineering -- Neural Network Applications: Communications and Computer Networks -- Neural Network Applications: Expert Syste…
Neural Network Applications: Pattern Recognition and Diagnostics -- Neural Network Applications: Robotics and Intelligent Control -- Neural Network Applications: Signal Processing and Multi-media -- Other Neural Networks Applications -- Evolutionary Learning -- Artificial Immune Systems -- Evolutionary Theory -- Membrane, Molecular, and DNA Computing -- Ants Colony.