Transformations of the Plane -- Homogeneous Coordinates and Transformations of the Plane -- Homogeneous Coordinates and Transformations of Space -- Projections and the Viewing Pipeline -- Curves -- Bézier Curves I -- Bézier Curves II -- B-splines -- Surfaces -- Curve and Surface Curvatures -- Rendering.Focusing on the manipulation and representation of geometrical objects, this book explores …
Changing Paradigm in Map Production and Geoinformation Management – an Introduction -- Service-Oriented Processing and Analysis of Massive Point Clouds in Geoinformation Management -- Establishing Common Ground through INSPIRE: the Legally- Driven European Spatial Data Infrastructure -- Developing a Statistical Geospatial Framework for the European Statistical System -- Vizzuality: Designing …
The Basics -- From Pixels to Shapes -- Making Them Move -- Pixels, Images and Image Files -- Let The Games Begin -- It’s 3D Time! -- 3D Modeling -- Rendering: Shading and Lighting -- Advanced Techniques -- And Finally, Introducing Maya -- Making Them Move -- Animation -- Viewpoint Animation -- Lights, Camera, Action!.Computer graphics continues to evolve at a breakneck pace, fueled by modern …
to Bioinformatics -- Overview of Structural Bioinformatics -- Database Warehousing in Bioinformatics -- Data Mining for Bioinformatics -- Machine Learning in Bioinformatics -- Systems Biotechnology: a New Paradigm in Biotechnology Development -- Computational Modeling of Biological Processes with Petri Net-Based Architecture -- Biological Sequence Assembly and Alignment -- Modeling for Bioinfor…
Dynamic-Fuzzy Concepts -- Conceptual Modeling of Knowledge-Based Systems using UML -- Translating Ontologies to Default Logic -- Designing Cooperative Embedded Systems using a Multiagent Approach -- Modeling Multi-Agent Systems with Hierarchical Colored Petri Nets -- Translating Ontologies to Default Logic -- Semantic Network and Concept Mapping -- A Hybrid Ant-Based Clustering Algorithm -- Iri…
Software Engineering Challenges -- Software Processes and Process Models -- Project Management -- Software Configuration Management -- Software Requirements Analysis and Specification -- Software Architecture and Design -- Project Planning -- Project Scheduling and Staffing -- Software Quality Management -- Rish Management -- Structured Design Methodology -- Object-Oriented Design and Design Me…
The VEE Pro Development Environment -- Preparing and Testing a Program -- Controlling and Communicating to Instruments -- Controlling Real Instruments -- Analyzing and Displaying Test Data -- Manipulating Arrays, To/From Files, and Statistical Parameters -- Working with Records -- Working with Databases and Operator Interfaces -- Creating Spreadsheets and Reports -- Practicing Monitoring via th…
Human-Scale Virtual Reality and Interaction -- Surveillance and Tracking -- Image Analysis (III) -- Compression (II) -- Streaming (II) -- Watermarking (II) -- Content Production (II) -- Applications (II) -- Multimedia Analysis -- Compression (III) -- Watermarking (III).Welcome to the proceedings of the 5th Paci?c Rim Conference on Multimedia (PCM 2004) held in Tokyo Waterfront City, Japan, Nove…
Art -- Network (I) -- Sports (I) -- Immersive Conferencing: Novel Interfaces and Paradigms for Remote Collaboration -- Network (II) -- Image Retrieval -- Image Analysis (I) -- Face, Gesture, and Behavior (I) -- Virtual Reality and Computer Graphics -- Content Production (I) -- Intelligent Media Integration for Social Information Infrastructure -- Approaches or Methods of Security Engineering --…
Invited Talks -- What Is Interesting About Scientific Databases? -- Early Data Tailoring for Ubiquitous Information Access in Highly Dynamic Environments -- Tutorial -- Translating Images to Keywords: Problems, Applications and Progress -- Regular Papers -- One to Many 3D Face Recognition Enhanced Through k-d-Tree Based Spatial Access -- Information Retrieval from the Web: An Interactive Paradi…